Discord Community Showdown 2021

Kills

Challenges

Total

Points System

Points will only be given at the end of the raid. It’s important that the player leave the “end screen” open
for a few seconds so that the assigned mod can screenshot it and give the points.

  • 1 kill (without the dogtag) = 2 points
  • 1 kill (with dogtag) = 3 points
  • 1 grenade kill (without dogtag) = 2 points
  • 1 grenade kill (with dogtag) = 3 points
  • Complete Challenges: Will be given 2 days before tournament (see Challenges Tab)
  • Community Points: A command will be created in chat for community members to join and
    give points to their team! Max of 15 pts per community. (3 votes = 1 community point)
  • Team kills will result in a deduction of 10 points
  • Intentional suicide will result in a deduction of 10% of your total points

Rules

  • 3 players per team, given a time slot that agrees with their scheduling and organizers scheduling.
  • 3 hour window from agreed start time, no restarts.
  • Team with the most points in their 3 hour time period will win. Points earned after the three hour time frame has passed WILL NOT COUNT, no exceptions.
  • Kills must be screenshotted by an admin/organizer at the end of each raid and posted for documentation.
    Failing in providing the screenshot will result in a warning (1 for each member) for the first offence, second offence will result in a lost of all points in that raid.
  • Teams can either queue as a team, or individually, this will not affect points given
  • Any loadouts may be used in accordance to players excluding KS23 and Grenade Launcher
  • A minimum of three (3) servers must be selected by participants
  • Upon conclusion of the three (3) hour time window, the player must disconnect from any current match being played.

Map Pool and Rotation

  • The Map pool will consist of: Factory, Customs, Reserve, and Labs
  • The players must follow a map rotation of: Factory, Customs, Reserve, Repeat
  • Failure to follow this rotation will result in a:
    • 10% deduction of their final points for first offense.
    • 20% deduction of their final points for second offense.
    • 30% deduction of points for their third offense.
  • Players may start on any map but must follow the rotation starting with the map the player chose.
  • Labs may be played at any time during the above rotation, however, when leaving labs the player must fall back into their map rotation.
  • Labs may be played a maximum of three times per a player.
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